![]() ![]() It isn’t anything special since after selecting what ability you want to learn, you just get a scene of the characters interacting in the classroom, which sometimes can get repetitive. You can also learn new abilities by talking to the Moogle in Class Zero. The interaction with the cadets outside of Class Zero can be dull, however, as their personalities aren't very well developed and there's little to say or do with them. Personally I enjoyed the dialogues between Rem and Machina the most. I really enjoyed the character interaction among the cadets of Class Zero there's a wide variety of interaction events players can trigger, from a little of their back story to something serious to even a bit of comedy. Depending if they have a green exclamation mark, you will get a special dialogue with the character. In addition, while in school you'll be able to talk to other cadets from Class Zero as well from other classes. The fact that only one request could be taken and completed at a time was a poor mechanic, though, especially with the time limit that is given to you before each mission. Requests can also be completed during this free time these serve as the title's side missions and range from beating a certain amount of enemies to capturing foes encountered in the battlefield. Using Ability Points, you will able to improve many of your characters attacks.īefore each mission, players are given a certain amount of time before the next mission where they can freely roam the school, the world map and other areas. The game does offer a variety of weapons you can choose for your character, which can be bought or earned through missions. While it isn’t annoying when wandering through the Academia or the world map, it becomes a bit cumbersome when fighting enemies. ![]() You can make the smallest nudge on the analogue stick yet the camera will abruptly and wildly move in that direction. One of my gripes, though, is that it’s a bit annoying if you want to use an item that you currently don’t have equipped - you must remember to equip items before they can be used during combat, which is a rather restrictive mechanic.Īnother issues stems from how sensitive the camera can be. I personally enjoyed playing as Cater the most due to her magic gun and her long-distance attacks.īeing a fan of action RPGs, I had plenty of fun playing through this game since it gives you plenty amount of freedom over your characters, as well as fair amount of attack options. You will be able to play as Ace, Rem, Machina, Trey, Seven, Eight, Nine, Queen, King nd Deuce - among others - and all of them have a unique play style to offer, considering they each wield unique weapons. One of the differences, however, is that Type-0 is more party-based, as it consists of a plethora of characters who are all part of Class Zero. If you enjoyed the gameplay in Crisis Core: Final Fantasy VII, which uses a real-time action combat system, Type-0's gameplay will be very familiar and enjoyable as well. Luckily the story built up more steam during the later chapters and, as an extra bonus, after beating the game and playing through New Game+, additional story lines will open up. You can tell the story is pretty dark from the first few minutes of the game since you will witness the sadness, pain, and blood of conflict and war.ĭue to these storytelling differences as well as the more methodical pacing, it was harder for me to enjoy the plot at first, despite me actually liking the characters. The game takes place in the world of Orience, which is divided into four nations blessed with crystals that grant them unique powers. The four nations were at peace under the Pax Codex until Cid Aulstyne broke the peace treaty and staged an invasion using advanced military technology developed with the power of the White Tiger Crystal. Starting the game for the first time, players will notice that Final Fantasy Type-0’s story is very different from the average Final Fantasy main series and spin-off title, in terms of both content and theme. Additionally, when playing through the Officer or higher difficulty, the rewards you net are superior. However, I chose Officer since it's roughly the equivalent of the natural difficulty in the original PSP version. While the game isn’t really hard, it seems that even playing as Cadet, which the equivalent of Easy, can be a little difficult since enemies can one-shot you. When creating your game save, you will be prompted to choose your difficulty (between Cadet, Officer and Agito), which is a new feature exclusive to this remaster.
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