Our goal is to improve the behavior of HE shells in these 3 scenarios. Of course, sometimes they cause decent damage, but this does not happen very often. The low popularity of HE shells for low and medium-caliber guns: HE shells are rarely used for guns with calibers under 130 mm due to the unpredictable damage that such guns cause.As noted above, in some rare cases, HE shells that penetrate the commander's cupola can even set the vehicle’s engine on fire. Vehicles on the receiving end of such shots have difficulty avoiding, or at least reducing, damage taken. Those of you who fire an HE shell do not know for sure how much, let alone whether any, damage will be dealt. Much depends on random factors that you cannot influence. It is impossible to predict how much damage you will cause or take: With the current system, HE shells are the most unpredictable shell type due to its very wide range of damage values and unclear damage calculation mechanics.In some game situations, HE shells can cause excessively high damage, which can be especially frustrating for vehicles whose frontal armor should be able to easily handle such shots. Well-armored vehicles take high frontal damage from large-caliber HE shells (130+ mm) :HE shells are not usually used against well-armored vehicles due to their low penetration values, except by certain vehicles with high-caliber HE shells (130+ mm) that lack other viable options.You can deal damage even without penetrating the armor. In point-blank situations, HE shells allow you to fire earlier without needing to aim and focus on the weak spots of the tank you are brawling with. Ease of causing damage: When firing an HE shell, you don’t need to know the thickness of enemy armor or aim for its weak spots.As a result, you remember such memorable and satisfying shots for the entire battle or even for the entire play session. Upon penetration, which rarely occurs, they cause high damage, sometimes a lot more than expected. Fun and exciting gameplay unique to the game: Without a doubt, HE shells are the most thrilling shell type in the game.For example, the situation when the enemy sets your engine on fire after hitting the commander's cupola.īefore we talk in detail about the suggested changes, let's once again outline what you like and dislike about HE shells. Some other frustrating aspects of the current mechanics.The lack of demand for HE shells for low and medium-caliber guns.Causing high point-blank damage to well-armored vehicles, no matter which part of their armor is getting hit.However, at the same time, we want to improve the behavior of HE shells during the following negative scenarios: Our main goal is to keep the things you enjoy the most about HE shells: Please assess the changes from different perspectives, complete the questionnaire, and provide your direct feedback. Note that in this version, HE shells can penetrate armor, but it is the damage of non-penetrating shots that was changed. Today, we invite you to test the updated HE shells and decide whether the WoT community is satisfied with this concept. The tests also made it clear to us that the suggested changes did not meet your expectations, especially those of you who used HE shells and actively played in vehicles equipped with howitzers. The survey results, feedback, and statistics provided us with the necessary information on how to change the HE shell damage mechanics. They emphasized the value of HE shells and gave us a direction for further reworking this shell type. Previous HE shell tests on the Sandbox proved very useful.
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